Flash Extractor
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Software bad bytes
Some memory chips have broken bytes at pages
Controller can not use this bytes to store data
So it skip this bytes



Flash-Extractor expects that data is sequential
So we must cut unused bytes
And fill free space at end of page with ff to keep same page size



Hardware bad bytes

Some memory chips is tested at factory
List of bad bytes positions gen be read from chip with special command
NAND_Reader read this positions and store them in 01_01.dump.bb file
Then we can use "Cut bad bytes" step in mix editor to remove bad bytes

Software bad bytes

Some controllers test memory chips by its own method
They form list of bad bytes and store it somewhere in memory
We do not know where they store it
And can not use it to remove bad bytes

So, before use Flash Extractor,
we need find positions of bad bytes and remove them
Last added
AU6989ANH   2c 88 08 5f   2x1 SM3267L-AE   45 3a 94 93   1x4 JMF612   89 88 24 4b   16x2 TC90535XBG   98 de 94 93   1x2 UT161-T6G   07 01 07 01   2x1 SM2246EN G AA   ad 3a 14 ab   4x4 UT165-Q46   89 d5 94 3e   2x2   v2 SM3267L-AC   98 3a 98 a3   1x2 Monolith USB SM3259   45 4c a8 92   1x1 SD_29   2c a8 05 cb   1x4   v2
News
20.04.2018 Sector Number Slow
17.03.2018 Adapter BGA-272
22.02.2018 Bad Bytes Editor
18.10.2017 Power adapter
07.10.2016 Conatiner v9
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